Six Chamber Hoedown was developed for Insanity Jam 2 using the following prompt: "A twin joystick game where you obey the loudest wasteful gunfighters."

This game was developed in 10 days using Game Maker Studio Pro, Audacity, Adobe Photoshop, and Adobe Illustrator

Pixel Art People sprites were made by Sardonic and downloaded from

DS Roundup font and Saddlebag font were created by Typographer Mediengestaltung and downloaded from

Go 2 Old Western font was created by Galdino Otten and was downloaded from

Civil War Caplock Rifle recorded by joyce137298 from

Cannon recorded by Isaac200000 from

Pistol recorded by Shades from

More information

Published2 years ago
AuthorGrant Chen
Player countSingleplayer