Six Chamber Hoedown was developed for Insanity Jam 2 using the following prompt: "A twin joystick game where you obey the loudest wasteful gunfighters."

This game was developed in 10 days using Game Maker Studio Pro, Audacity, Adobe Photoshop, and Adobe Illustrator

Pixel Art People sprites were made by Sardonic and downloaded from OpenGameArt.org

DS Roundup font and Saddlebag font were created by Typographer Mediengestaltung and downloaded from www.1001fonts.com


Go 2 Old Western font was created by Galdino Otten and was downloaded from www.1001fonts.com

Civil War Caplock Rifle recorded by joyce137298 from freesound.org

Cannon recorded by Isaac200000 from freesound.org

Pistol recorded by Shades from freesound.org

More information

Published2 years ago
PlatformsHTML5
Rating
(1)
AuthorGrant Chen
GenreSimulation
Player countSingleplayer