Six Chamber Hoedown was developed for Insanity Jam 2 using the following prompt: "A twin joystick game where you obey the loudest wasteful gunfighters."
This game was developed in 10 days using Game Maker Studio Pro, Audacity, Adobe Photoshop, and Adobe Illustrator
Pixel Art People sprites were made by Sardonic and downloaded from OpenGameArt.org
DS Roundup font and Saddlebag font were created by Typographer Mediengestaltung and downloaded from www.1001fonts.com
Civil War Caplock Rifle recorded by joyce137298 from freesound.org
Cannon recorded by Isaac200000 from freesound.org
Pistol recorded by Shades from freesound.org